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Compliance

A collaboration with my friend, who did the programming and I built the world for this virtual reality experience in Unreal Engine.

Visual References

Inspired by the dystopian societies, we wanted to create a game where players have to comply with what the system wanted. Very muted and simplified colors, minimal props and furnitures and just the bare minimum.

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Unreal Engine Build

The images below are the screenshots of the world I built in Unreal Engine. There are 4 scenes in total:

1. Bedroom

2. Baseline Test

3. Hallway

4. Daily task

Everything is designed with a minimalistic aesthetic, and also a touch of futuristic environment.

The top 2 images below are same detailed screen grabs of the bedroom.

Bottom right image is of the baseline test. 

Bottom left image is of the daily task room.

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Video Trailer

The video below is a glimpse of what the world entails.

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