
Compliance
A collaboration with my friend, who did the programming and I built the world for this virtual reality experience in Unreal Engine.
Visual References
Inspired by the dystopian societies, we wanted to create a game where players have to comply with what the system wanted. Very muted and simplified colors, minimal props and furnitures and just the bare minimum.


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Unreal Engine Build
The images below are the screenshots of the world I built in Unreal Engine. There are 4 scenes in total:
1. Bedroom
2. Baseline Test
3. Hallway
4. Daily task
Everything is designed with a minimalistic aesthetic, and also a touch of futuristic environment.
The top 2 images below are same detailed screen grabs of the bedroom.
Bottom right image is of the baseline test.
Bottom left image is of the daily task room.




Video Trailer
The video below is a glimpse of what the world entails.