
Virtual Production
Virtual Production is a bridge between art and technology, and I had the opportunity to create photorealistic environments which was used in place of location filmmaking.
Visual References
As the environment designer for this project, I had to look up visual references to help me build a realistic world where someone could go camping at. Some of the key elements which helped to anchor my world were a tent, with mountains in the background with some snow, and also some trees and rock elements.



Unreal Engine Build
The images below are the progression I made in building the world (from left to right)



Setting up Virtual Production
Preparing the files in the volume were a challenge due to some difficulties. There are major differences in the way it looked on Unreal Engine compared to the volume so live adjustments needed to be made. And the project became too heavy with assets, and it needed to be optimized for production (some were also removed).


Visualization to Production
I did a pre-visualization in Unreal Engine, and did a comparison to how it looked on the actual production.







